I cannot hide my great passion in telling stories, especially with funny characters. In fact, the art of animation plays a big part in my life and it was the main reason I found ways into computer graphics.

Since 2013, I've been working mostly as a freelance character animator and rigger. However, as a CG generalist I also have the experience of character modeling, tool development, fluid simulations, vfx techniques like tracking and match-moving, motion graphics and compositing in addition to some basic knowledge about lighting, texturing and rendering.

Animation & VFX

Kakom studio is where I've been directing and managing small production teams to create high-quality CG animations in various genres such as fictional, educational, commercial, etc.